Virtual Scavenger Hunt

Virtual Scavenger Hunt

15-30 Minutes

An energetic online game where a host calls out common household items, and participants race to find them and show them on camera. It's a perfect way to boost energy and get people moving in virtual meetings.

Categories

Team BuildingFor Large GroupsOnline / Virtual

Tags

Energy BoosterSpecific PropsActive GameHigh

How to Play

Setup

  1. Choose a host/facilitator to manage the list, timer, and scoring.
  2. Prepare a list of 15–25 common household items (mix easy, medium, and tricky). Group some by themes such as color (something green), category (a kitchen tool), letter (starts with B), or story-based prompts (something that makes you smile).
  3. Decide the scoring model: e.g., first item shown = 3 points, second = 2, everyone else within time = 1. Plan 8–12 rounds for 15–30 minutes.
  4. Set a round timer (30–60 seconds per item) and create a simple scoreboard (shared slide, whiteboard, or chat tally).
  5. Ask participants to keep cameras on when presenting, wear safe footwear, and clear small obstacles around their workspace.
  6. Optional: play as teams using breakout rooms; appoint a team captain to present the found item.
  7. Share expectations: items must be real, from the participant’s space, and shown clearly on camera. Substitutions are allowed only if stated by the host.

How to Play

  1. Welcome everyone and explain the objective: move, laugh, and energize while racing to find items.
  2. Do a quick demo round with an easy item (e.g., a pen) to show timing, camera framing, and scoring.
  3. Start Round 1. The host announces and posts the item in chat (example: “Something that makes a sound”). Start the timer immediately.
  4. Players leave their seats to search, then return and hold the item up to their camera. Say their name if needed to help the host verify the order.
  5. The host calls out the first three visible finishers and awards points. Others who arrive before time expires may receive participation points.
  6. If an item is questionable, the host may ask for a quick explanation or closer view. Host decisions are final to keep the pace brisk.
  7. Repeat with new prompts, rotating difficulty and themes. Keep the energy high with quick transitions.
  8. After the final round, tally scores and celebrate winners. Invite 1–2 players to share a short story about a favorite item.

Rules

  1. Real items only—no screenshots, drawings, or digital images unless the host says otherwise.
  2. Safety first: no running on stairs, no lifting heavy or fragile items, and avoid areas that compromise privacy.
  3. One unique item per round; no reusing the same object unless the host explicitly allows it (e.g., “use your favorite mug” round).
  4. Items must be visible on camera and identified verbally if asked.
  5. Time limits are strict; only items shown before the timer ends count for points.
  6. Keep microphones muted while searching; unmute briefly when presenting if needed.
  7. Team play: only one teammate presents per round unless a relay variation is announced.
  8. Ties are broken by the first item clearly visible on the host’s screen.

Tips

  • Curate inclusive, widely available prompts to accommodate different living situations; offer alternatives (e.g., “any book or a magazine”).
  • Mix fast wins with a few creative prompts to keep momentum and variety.
  • Display the leaderboard periodically but keep the tone friendly and low-pressure.
  • Use upbeat instrumental music during search time and a sound cue when time is up.
  • Encourage quick 10–15 second stories for connection without slowing the game.
  • Offer one opt-out token so participants can skip a round without penalty.

Variations

  • Theme Rounds: colors, letters, categories (kitchen, desk, outdoors), or emotions (comfort, joy).
  • Riddle Edition: give playful clues instead of naming the item directly.
  • Bingo Hunt: share a 3x3 card of prompts; first to complete a row wins.
  • Photo Swap: players snap a live photo on their phone of something in another room and hold it to camera (when movement is limited).
  • Team Relay: in breakout rooms, teams choose who searches each round; rotate presenters to involve everyone.